ReinKarnated maps, scenery, and NPCs from the mist-shrouded Domains of Dread.
The Wizard of Wines, Barovia’s only source of comfort, stands on the brink of destruction. A fanatical group of druids have overrun the vineyards, turning them into a battleground of blights and despair.
The Village of Krezk is a secluded, tight-knit community nestled against the towering, mist-covered mountains of Barovia. Enclosed by thick stone walls, the village exists in a near-constant state of quiet isolation, guarded from the darker forces that plague the land.
The Town of Vallaki is a major location central to numerous aspects of Curse of Strahd. This ReinKarnated chapter of the adventure is especially huge with 17 maps with gridded and labeled variants, 30 NPC portaits and tokens, and 10 scenery renditions.
The Gates of Barovia stand as a formidable entrance to a land shrouded in mist and darkness while the Svalich Woods form a haunting and foreboding landscape.
Tser Pool Encampment, nestled along the banks of the Ivlis River, presents a colorful and enigmatic haven where travelers and residents converge, enticed by the allure of fortune-telling and secrets whispered by the ancient woodlands.
Death House, the notorious name attributed to an ancient row house nestled in the heart of the village of Barovia, is a place shrouded in macabre infamy.
Barovia, a somber hamlet blanketed by perpetual gloom, carries the weight of a chilling history that has frozen the hearts of its inhabitants.
In the haunting realm of Ravenloft, reality itself is a shifting mystery. Its infamous heart, Castle Ravenloft, resides in Barovia, a land cursed to endure eternal night.