Josar Khareth – Warlock of the Whispering Veil

Josar Khareth – Warlock of the Whispering Veil

"The veil is thin in the places I walk. I merely listen to what others dare not hear."

Rich

Name: Josar Khareth
Race: Human
Class/Role: Warlock (Great Old One Patron) 9
Appearance: Josar Khareth cuts a haunting figure draped in robes of shadow-black and deep wine-red, embroidered with subtle arcane sigils that flicker faintly when caught in peripheral vision. His pale skin contrasts against the dark folds of his attire, and a silver chain holds a black opal pendant—the focus of his eldritch power. He carries no obvious weapon, but the air around him distorts faintly, as if reality itself recoils from his presence.

Backstory

Born in the wind-swept hills near Gloomshade, Josar was plagued by visions and dreams that whispered secrets far beyond mortal understanding. While others fled the strange murmurs in the old ruins and forgotten glens, Josar lingered—and listened. A presence ancient and unknowable took notice. Whether he struck a pact out of desperation or curiosity, none can say for certain, but since that night, Josar has wandered the edges of civilization, chronicling hidden truths and collecting arcane fragments lost to time. He is a scholar of forbidden things and a reluctant vessel of his patron’s will.

Personality

  • “I know what I am. I simply hope it isn’t what I’m becoming.”
  • Cryptic and Reflective: Speaks in riddles, half-truths, and quiet warnings.
  • Unsettling Calm: Rarely shows emotion, even in the face of horror or death.
  • Inquisitive: Always hungry for knowledge, particularly about the outer planes and forbidden lore.

Gear and Loot

  • Tome of the Unknown Whispers (his pact book; contains aberrant runes and ritual spells)
  • Pendant of the Unseen Eye (focus item; glows faintly near planar rifts)
  • Ornate silver dagger (ceremonial, etched with deep speech)
  • Small satchel with occult components, black sand, salt, chalk
  • Scroll case with dream-journal entries and sketches of strange glyphs
  • 2 potions of Greater Healing
  • 1 sending stone, bound to a distant (possibly lost) contact

Adventure Hooks

  1. Josar seeks a rare tome buried beneath a haunted ruin—the catch? It’s cursed to trap the minds of those who read it.
  2. He asks the party to protect him during a Contact Other Plane ritual—and something answers that shouldn’t.
  3. A town has been plagued by nightmares, and Josar believes a rift to the Far Realm is forming below it.
  4. He needs a lock of hair from each party member for a “protective ward”… but what’s the real purpose?
  5. Josar was once part of a secretive arcane cabal—now, they're hunting him.

Roleplaying Tips

  • Use slow, deliberate speech, often laced with metaphor or philosophical musings.
  • Occasionally stop mid-sentence as if listening to something unheard.
  • Avoid eye contact when lying, but otherwise remain intensely observant.
  • Use telepathy sparingly, mostly for impactful moments or sudden revelations.
  • Refer to his patron in vague terms: “The Witness Beyond”, or “The Listener in the Stone.”

Josar Khareth is a warlock of deep mystery and cosmic curiosity, a vessel for knowledge man was not meant to wield. Whether he’s an ally or a harbinger depends on which truths the party is ready to face. With a command of arcane might and a mind tethered to distant realms, he walks the line between madness and mastery—his goals veiled, his power undeniable.

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