A remote outpost, inhabited by archaeological researchers in the Whispering Tundra has gone quiet. Communications are lost and the party is hired to investigate.
As the sun rises over the rolling hills of Vastwyn Valley, the tranquil beauty of the landscape belies the mysterious disturbances that have recently plagued the region.
In the Elven village of Goldleaf Haven, deep in the Ardent Woods, a beloved woodworker's tragic murder casts a dark shadow over a peaceful community. As whispers of secrets and hidden rivalries echo through the branches, a mystery must be solved before the true culprit escapes justice.
In the sprawling, golden pastures of the Wanderlust Plains, two centaur clans, the Ombu and Pampas, prepare for a crucial summit under the shadow of the Great Ombu Tree.
Adventurers are called by a secluded Priory of monks to seek out the legendary Trident of Tides even as other, more nefarious treasure hunters seek the same prize.
After the events in The Menace of Verdant Weald, our adventurers find themselves embroiled in a new crisis.
Embark on a perilous maritime adventure with these THREE shipwreck battle maps designed to guide your adventure through the treacherous waters of the sea.
The veiled warlock's tower, enshrouded within an eerie green fog, is depicted as a dilapidated and abandoned structure, yet brimming with latent arcane energy.
The Big City Barracks map is designed to serve as the headquarters for a city's elite guard, such as a kingsguard or crownsguard unit.
Nestled high within the towering, ancient oak trees of a vibrant forest, the Woodcarver's Treehouse exudes a sense of tranquil harmony and mystical allure.
Depicting a drought-stricken section of the plains, this map is ideal for encounters requiring navigation through harsh, arid terrain. Its features support a variety of scenarios, from ambushes to treasure hunts in a forsaken landscape.
Verdant Falls Keep features a dark forest with an abandoned watch tower, a rushing river, and a cascading waterfall. Explore dense trees, rocky cliffs, and a hidden cave. Navigate treacherous paths, confront mystical creatures, and uncover the secrets of the overgrown tower.
The River Inferno is a remarkable geographical feature on the island of Foren in Eiselcross. Its peculiar south-to-north flow and the way it disappears into the sea at both ends make it a subject of intrigue and speculation.
Nestled beside the crystal-clear waters of the Erdeloch, Odessloe thrives as a bustling settlement renowned for its prowess in fishing and logging.
Deep within the heart of the Savalirwood Forest, where shadows intertwine with ancient boughs, a sacred sanctuary known as the Blooming Grove stands as a testament to the Clay family's devotion to the Wild Mother.
Perched on the edge of desolation, the Fortress of the Dead Jarl stands as a haunting testament to the twisted whims of fate.
Within the sheltered embrace of a sunken meadow, surrounded by the protective arc of dense trees and rolling hills, the hidden sanctuary of Charis offers a captivating glimpse into the untamed heart of the Lotusden.
Balenpost, a rugged fortress of frozen logs perched on the southwestern fringe of Foren, is home to a resilient band of explorers, all under the watchful eye of the Cerberus Assembly.
The Gates of Barovia stand as a formidable entrance to a land shrouded in mist and darkness while the Svalich Woods form a haunting and foreboding landscape.
Tser Pool Encampment, nestled along the banks of the Ivlis River, presents a colorful and enigmatic haven where travelers and residents converge, enticed by the allure of fortune-telling and secrets whispered by the ancient woodlands.
Death House, the notorious name attributed to an ancient row house nestled in the heart of the village of Barovia, is a place shrouded in macabre infamy.
Barovia, a somber hamlet blanketed by perpetual gloom, carries the weight of a chilling history that has frozen the hearts of its inhabitants.
In the haunting realm of Ravenloft, reality itself is a shifting mystery. Its infamous heart, Castle Ravenloft, resides in Barovia, a land cursed to endure eternal night.