Rich

Rich

If you're a DM like me, you know that one of the most important aspects of your games is good maps. My goal with D&D ReinKarnated is to take classic maps from D&D and bring them to a whole new level.

Larkspur - The Sprite

The Glade doesn't judge you. The light does. And the light already knows what you did.

Trenchmark - The Sahuagin

The gouges scored into the hull look like rot. They aren't. They're an invitation, and something already answered.

Hollowkith - The Doppelganger

Sorrel has tended Lyreleaf for eleven years. Nobody has ever asked where the real one went.

Hushmere - The Water Weird

The falls have always whispered. Nobody could agree on what they were saying -- until the water started answering back.

Ilvana, Warden of the Great Oak - The Dryad

The Great Oak has stood a thousand years without a single guard posted at its roots. That was never an oversight.

Greta Ironwood — Village Blacksmith of Greenbranch

Greenbranch's blacksmith Greta Ironwood keeps every plow and hinge in the village running -- and lately, keeps the militia's mended blades holding an edge, with a quiet stockpile of her own she hasn't told anyone about.

Denn Colter — Militia Watch of Greenbranch

The young, worried face behind Greenbranch's own Militia Post counter, Denn Colter hands out honest maps, keeps the missing-persons list current, and quietly doubts his commander more than he'd ever admit.

Lorian — Travelling Merchant of the Verdant Weald

Greenbranch's own trade-route merchant, Lorian plies the risky roads of the Verdant Weald with a mule, a scale, and a ledger that hides more generosity than his haggling lets on.

Pip Quillfeather — Storyteller of Greenbranch

Greenbranch's evening storyteller, Pip Quillfeather keeps the village's memorial dead honored and its legends -- including a certain gnoll's -- growing a little taller with every telling.

Sariah Linden — Village Elder of Greenbranch

Greenbranch's quiet backbone: half-elf village elder Sariah Linden holds a real seat on Brightcrown's rural affairs council, keeping the Weald's oldest village heard in the halls of the kingdom that claims it.

Whisperbay - The Yeth Hound

Your friend's voice calls out from just around the bend. Your friend is standing right beside you.

Sallowmere - The Will-o'-Wisp

The light in the bog looks like someone who loves you, holding a lantern. Follow it, and you'll learn why nobody says so twice.