Asarius is a city that sprawls across a massive hillside in the northern reaches of Xhorhas. The city was established by the Kryn Dynasty as a cultural hub for the wilder folk of the surrounding wastes and nomadic peoples who had pledged their allegiance to the dynasty.
Vurmas, located near the north shore of Gelier, is a floating outpost that the Kryn Dynasty keeps hidden from other factions.
Felderwin, nestled in the Marrow Valley, is the thriving heart of halfling society in Wildemount. This settlement boasts fertile farmland that has been tended to by halflings for over seven centuries.
In the frozen tundras of the Zemni Fields, where the winds howl with an icy ferocity, there lies a lone bastion of civilization: Icehaven. The sole port in Western Wildemount, this frosty settlement harbors a precious few ships that can navigate the treacherous ice floes of the Frigid Depths.
30 years ago, a clan of wildfolk on Gelier made a shocking discovery: the exposed body of Quajath the Undermaw, a giant worm, was sticking out from an icy cave wall.
When the city of Aeor fell during the Calamity, a massive purple crystal was flung miles away from the impact site. The crystal impaled an abominable yeti named Allowak and spread fragments around its sanctuary.
Bysaes Tyl, the largest elven city in Wildemount, is located in the northern region of the Pearlbow Wilderness.
Nestled into a patch of trees along the Amber Road, Alfield is a rural town sustained by the nearby mines that yield tin, copper, and quartz.
The gnomish city of Hupperdook is the industrial heart of the Dwendalian Empire. It boasts of a vibrant and hardworking community, comprising mining, metalwork, clockwork development, siege weaponry, and enchantment.
Despite the potential for danger, The Amber Crossroads is a location rife with mystery and adventure. Wandering performers bring color and life to the crossroads with their music, dance, and acrobatics, and there is always the possibility of discovering something new and exciting.